Real-Time Shader Programming with HLSL: A Practical Guide for Developers: Understanding the Graphics Pipeline and CG Mathematics for Real-Time Rendering (guru) Kindle Edition

★★★★★ 4.6 78 reviews

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Management number 220024696 Release Date 2026/05/03 List Price $90.00 Model Number 220024696
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This book focuses on one of the most overlooked yet essential aspects of real-time rendering: a deep understanding of the graphics pipeline and the mathematics behind it.While many shader books emphasize techniques and visual effects, this book takes a different approach. Its primary goal is to help readers truly understand how the graphics pipeline works and how CG mathematics drives every stage of rendering.Using C++ and Direct3D10/11 as practical tools, the book explains not only how to write shaders, but why each calculation is necessary. Topics such as coordinate transformations, matrix operations, lighting models, and data flow through the pipeline are carefully broken down and explained step by step.The book is structured in two main parts:• FundamentalsBuilds a solid foundation by covering shader basics, coordinate systems, transformations, and essential CG mathematics.• Practical ApplicationsApplies that understanding to real-world techniques such as lighting, shadows, fog, subsurface scattering (SSS), tessellation, displacement mapping, and real-time ray tracing.Rather than focusing on flashy results, this book is designed to build the “core structure” of understanding—the foundation that supports all advanced rendering techniques.If you have ever felt that you can write shaders but do not fully understand what is happening inside the pipeline, this book will bridge that gap.This is an ideal resource for developers who want to move beyond surface-level knowledge and gain a deeper, more fundamental understanding of real-time rendering. Read more

XRay Not Enabled
Language English
File size 48.2 MB
Page Flip Enabled
Word Wise Not Enabled
Print length 572 pages
Accessibility Learn more
Screen Reader Supported
Publication date March 18, 2026
Enhanced typesetting Enabled

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